...Wow. That's a lot of pressure. Well done. I couldn't play past the dinner table without feeling like I was backed into a corner.
...Wow. That's a lot of pressure. Well done. I couldn't play past the dinner table without feeling like I was backed into a corner.
Meh. So much more could have been done with the levelling up. But most others have already stated what I'd comment: the lack of any reward from levelling, mostly. I disagree about the movement thing, though. It provides an interesting level of challenge. However, I would recommend scaling the sprites down a little so I could see more of the map if you're using the drive-around idea.
What.
The premise was entertaining for about five minutes. The music was catchy, but got annoying. I was confused as to what, exactly, I was supposed to do.
I think I missed the joke.
"can you defeat the ELITE THREE and be the world's greatest POKEMON MASTER"
It's a simple game, in concept, but it illustrates frighteningly well how we as a race go from promised purity to defiled deceit, and how that kind of behaviour can become a controlling habit in no time flat. Really well-done, especially the implementation of the "always there" black square at the start, a temptation that is always in-your-face. It is at once beautiful and convicting.
Keep the kid inside alive. Leave all who would kill it far behind. Christ, Canucks, creativity, chow.
Age 37, Male
Lasalle College Vancouver
Chilliwack
Joined on 6/25/14